Development
Development Credits:
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Publisher: The Op Games
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Publisher: The Op Games

Publisher: The Op Games
Design Credits:
Testimonials
“Despite knowing Mondo’s skills as a designer, my high hopes for him as a developer were exceeded when I had the opportunity to work with him on one of our upcoming games. I was struggling with a few aspects of the game, and Mondo’s playtests, detailed reporting, and proposed solutions were a huge help. In addition, he offered more examples, feedback, and solutions for some areas of the game I had overlooked. He didn’t hold back on criticism, but everything he shared was constructively focused on making the game better. Also, he finished the project earlier than scheduled and provided the report in written form (easier to digest, process, and share). 10/10, will definitely work with him to increase future games from 95% fun, functional, and intuitive to 100%.” – Jamey Stegmaier, Stonemaier Games
“Mondo has a knack for identifying a game’s weak points and then working quickly to explore many paths to improve the game. Most importantly he does an excellent job collaborating with designers to maintain their original vision, while also refining their game into an engaging experience with a strong chance for commercial success” – Pat Marino, The Op Games
“Mondo brings a unique and fresh perspective to our playtesting and dev sessions. Having his insight on our projects has been extremely beneficial to their progress.” – Chad Elkins, 25th Century Games
“Mondo is highly communicative, and flexible when it came to ideation, iteration, and product marketing.” – Fertessa Allyse, Funko Games
“Mondo is a fantastic game designer and developer with an uncanny knack for listening to and interpreting feedback and delivering an improved product in an innovative and intuitive way.” – Eugene Bryant, designer of Cloud Control, Lost Kingdoms: Pangea in Pieces




